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Charlie Calvert's Borland C++Builder Unleashed

Charlie Calvert

Charles Calvert, Sams

ISBN:0672310228, Edition: , 1997-05

Price: $59.99

Table of Contents

  • Overview

Part I Getting Started

  • Chapter 1 - Introduction to C++Builder
  • Chapter 2 - Basic Facts about C++Builder
  • Chapter 3 - C++Builder and the VCL
  • Chapter 4 - Events
  • Chapter 5 - Exceptions
  • Chapter 6 - Sharing Code Between Delphi and C++Builder
  • Chapter 7 - Graphics

Part II Relational Databases

  • Chapter 8 - Database Basics and Database Tools
  • Chapter 9 - Using TTable and TDataSet
  • Chapter 10 - SQL and the TQuery Object
  • Chapter 11 - Working with Field Objects
  • Chapter 12 - Understanding Relational Databases
  • Chapter 13 - Flat-File, Real-World Databases
  • Chapter 14 - Sessions and Relational Real-World Databases

Part III Client Server Databases

  • Chapter 15 - Working with the Local InterBase Server
  • Chapter 16 - Advanced InterBase Concepts
  • Chapter 17 - Printing: QuickReport and Related Technologies
  • Chapter 18 - Working with CASE Tools:Cadet, ER1, and SDesigner

Part IV Creating Components

  • Chapter 19 - Inheritance
  • Chapter 20 - Encapsulation
  • Chapter 21 - Polymorphism
  • Chapter 22 - Creating Descendants of Existing Components
  • Chapter 23 - Creating Components from Scratch
  • Chapter 24 - Creating Non-Visual Components

Part V Internet and Distributed OLE

  • Chapter 25 - Using WININET to Create FTP Applications
  • Chapter 26 - Extending an Internet Server with ISAPI
  • Chapter 27 - Distributed COM

Part VI Win32 and Multimedia

  • Chapter 28 - Game Programming
  • Chapter 29 - Game Engines