Charlie Calvert's Borland C++Builder Unleashed
Charles Calvert, Sams ISBN:0672310228, Edition: , 1997-05 Price: $59.99
Table of Contents
Part I Getting Started
- Chapter 1 - Introduction to C++Builder
- Chapter 2 - Basic Facts about C++Builder
- Chapter 3 - C++Builder and the VCL
- Chapter 4 - Events
- Chapter 5 - Exceptions
- Chapter 6 - Sharing Code Between Delphi and C++Builder
- Chapter 7 - Graphics
Part II Relational Databases
- Chapter 8 - Database Basics and Database Tools
- Chapter 9 - Using TTable and TDataSet
- Chapter 10 - SQL and the TQuery Object
- Chapter 11 - Working with Field Objects
- Chapter 12 - Understanding Relational Databases
- Chapter 13 - Flat-File, Real-World Databases
- Chapter 14 - Sessions and Relational Real-World Databases
Part III Client Server Databases
- Chapter 15 - Working with the Local InterBase Server
- Chapter 16 - Advanced InterBase Concepts
- Chapter 17 - Printing: QuickReport and Related Technologies
- Chapter 18 - Working with CASE Tools:Cadet, ER1, and SDesigner
Part IV Creating Components
- Chapter 19 - Inheritance
- Chapter 20 - Encapsulation
- Chapter 21 - Polymorphism
- Chapter 22 - Creating Descendants of Existing Components
- Chapter 23 - Creating Components from Scratch
- Chapter 24 - Creating Non-Visual Components
Part V Internet and Distributed OLE
- Chapter 25 - Using WININET to Create FTP Applications
- Chapter 26 - Extending an Internet Server with ISAPI
- Chapter 27 - Distributed COM
Part VI Win32 and Multimedia
- Chapter 28 - Game Programming
- Chapter 29 - Game Engines
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